Twitter Book Club | Editorial Posts
Showing posts with label Active Worlds. Show all posts
Showing posts with label Active Worlds. Show all posts
Monday, January 7, 2008
Saturday, December 8, 2007
TIES 2007 Conference
I have been feverishly getting ready for next week's TIES conference. Cara Hagen and I are presenting a workshop Sunday, December 9th and a session on Tuesday, December 11th on Virtual Worlds titled, "Online Virtual Environments in Education." In this session we will explore virtual worlds such as Second Life and Active Worlds and their potential for professional development and integration in the classroom. I have prepared a wiki for this session at http://ties2007vles.pbwiki.com/. I invite anyone interested in virtual worlds and education to edit this wiki.
Information on these and other sessions offered at TIES 2007 can be found at https://wiki.ties.k12.mn.us/Conference+2007.
Labels:
Active Worlds,
Education,
Kaneva,
Moove,
Second Life,
Technology,
There,
TIES,
Virtual Worlds
Friday, October 19, 2007
WebQuest in a Virtual World
I thought I would share with everyone a teaser for my capstone project I am doing for my MAED at Hamline. When it is complete it will comprise four WebQuests that exist within the virtual world of Active Worlds. In this video you see the environment students would visit for the first assignment on the first task of the first of these four WebQuests. I am trying to integrate as many different web 2.0 and peripheral devices as possible. So far in this task I have integrated virtual worlds, wikis, YouTube, and cell phone podcasting in a way that should feel seemless to students but giving them ways to influence this virtual environment while learning at the same time about art history, geometry, and drawing. I hope to have this all finished within a month but at the rate things are going it might be a bit longer.
Labels:
Active Worlds,
Art,
Education,
Technology,
Virtual World,
WebQuest
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